POKER POLICIES AND RULES
PR&C has the right to deny the use of our poker room to anyone who violates
our Zero Abuse Policy. Abuse of any kind will not be tolerated. PR&C is not
responsible for the conduct of any player, but will retain the right to refuse the
facility to any player.
You must be at least 21 years of age to enter the poker room.
By taking a seat in any poker game, you are agreeing to abide by the rules of PR&C
and to be bound by the decisions made by the floor staff and management.
Collusion with another player or any form of cheating will result in expulsion from
Only English may be spoken at the table while a hand is in play.
Bending, crumpling or otherwise marking playing cards will result in expulsion from
the poker room.
Panhandling and loitering will not be tolerated.
Players may not use the phone while they are in a hand.
Players may not wear hoods while in the poker room.
Reading or listening to music at the table is permitted as long as it does not interfere
with or hinder play.
Any player may call a floor supervisor over to a table at any time to resolve an
issue however; once a pot is out of play no decision can be rendered by a supervisor.
Players are responsible for protecting their hands at all times. If you fail to
protect your hand, you will have no redress if it becomes fouled or the dealer accidently
Playing out of a rack is not allowed.
Potting, passing chips to another player at the table, insurance, proposition bets
and all other forms of side bets or chip transfers are prohibited.
Your chips may be picked up from the table and your seat sold if you accumulate
three consecutive missed blinds (two in Omaha) or if you are gone from the table
for more than an approved dinner break (you must request dinner breaks from a floor
supervisor). If you are picked up, your chips will be placed in the cashier cage
and you will be placed at the bottom of the wait list when you return.
You may voluntarily pick up your chips after notifying a floor supervisor and be
placed at the top of the wait list for that game, for up to one hour.
Third Man Walking Rule: If you get up from the table
when two or more players have missed blind buttons, you are subject to being picked
up from the game.
Table Changes: A table change to a game of the same
stakes is not allowed if it leaves the previous table with fewer players than the
game being entered, unless you are moving from a full game.
Seat Changes: Seat change requests will be honored
in the order in which they are received. The request must be made to the dealer.
If there is a dispute over a seat change, the player who has been in the game the
longest will be granted the seat.
Must Move Games: In order to protect an existing
game, must move rules may be invoked when an additional game of the same type and
limit is started. The must move list is maintained in the same order as the original
waiting list. If a player refuses to move into the main game(s) when it is their
turn to move, they must quit that game before their next big blind. They will not
be allowed back on the wait list or back into the same type game for at least one
hour. A player moving from a must move game to a main game must move immediately
unless they have already taken a blind, in which case they have the option to play
off their blind and the button. In a “kill” game, the player must complete
his/her kill obligation before moving. When moving from a must move game to a main
game, a player must take all of their chips that were in play in the must move game.
Cards Speak: Cards placed face up on the table speak for
themselves. Although dealers assist in reading hands to the best of their ability,
players are responsible for holding their cards until the winner is declared.
Exposing Cards: Cards are not to be exposed prior to the
completion of ALL ACTION.
Your hand will be ruled dead if:
You turn your cards face down and release them toward the muck.
You throw your cards into another player’s hand (whether they are face up
You verbally announce that you are conceding the hand when faced with a bet or raise.
You have a “clock” invoked on you and you exceed the specified time
Players will be asked to show Identification when using their Club card to make
The decision of a supervisor or PR&C management is final.